Getting a moving camera working was harder than it should have been. I spent a few hours on it, and most of it was wondering why everything stopped drawing. (Everything stopped drawing because I never set the projection matrix, because in my cleverness I made the projection matrix only ever get set in an impossible scenario).
Good news: I have a camera that will be reasonably easy to pair with an avatar/player character of some sort (right now it follows around a spaceship I modeled today – completely unrelated to the overall game)
Bad news: I didn’t get the weapons moving with the camera like I’d hoped I would.
More bad news: No video for today
Goal for tomorrow: Create a formal “player” class that holds one of the weapons I have modeled. Maybe make a basic shield model and texture it.